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Giant
games grab
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With
thanks to Kristy at Activision we have six copies of Return
to Castle Wolfenstein on offer for our readers.
Each service paper will have two copies (1 XBox version
and 1 PS2) available for readers, so be sure to include
in your entry which paper you were reading. As well we have
a copy of Hearts of Iron up for grabs
Entries should be e-mailed to ADFgamesmen@telstra.com with
the name of the game you would like to win in the subject
line.
Only one entry a person please as subsequent entries will
be discarded. Include your full name and mailing address
in the e-mail or your entry wont be accepted.
Congratulations to our recent winners Warbirds III,
CPL Darren Thornberry, of Townsville, and Unreal Championship
(XBox), T. Smith, of Sydney. |
Return
to Castle Wolfenstein
Activision
http://www.activision.com
As predicted a few editions ago, the multi-platform release
of Return to Castle Wolfenstein has been a smash hit.
Despite having played it when the PC version was released, I
still found enough new twists in the revamped console ports
to keep me on the couch for hours at a time.
The story is obviously similar but the prequel mission on the
XBox version sets the scene for B.J. Blazkowiczs incarceration
(the starting point of the PC version).
It also does a good job of explaining the supernatural storyline
of the game by putting the player in the middle of an archaeological
dig led by the Nazi hag Helga.
It is slightly reminiscent of Indiana Jones with gun-toting
Nazis and mad Arabs but without the friendly female accomplice.
B.J. does not go it alone however and is teamed up with a British
agent from the beginning to fight through to the Nazi dig-site.
Unfortunately his stiff upper lip and British bearing are no
match for the Nazis weapons and B.Js partner leaves him
to be captured and eventually fight from the castle alone.
The game plays very well in console format although I still
find lining up a quick shot difficult at times. B.J. has access
to a range of German weaponry so a quick spray from a MP44 is
usually enough to fight of the hordes.
Like the PC version, the console game maps feature several hidden
areas and treasures. By finding them all a player can ensure
they progress to the next round with a full ammo load and, more
importantly, a topped up health count.
The games enemies are numerous, resulting in a shoot-fest
on most levels, and display a reasonable level of intelligence.
Most seek cover and ambush the player at turns and corners but
there are a few who will openly blaze away.
Early on the Germans are also fighting off the supernatural
threat, so its quite often possible to sit back and have
the zombies pick a few of the Nazis before a player moves in
to clean up the mess.
All up, its a faithful port that will interest those who
have already played out the PC versions or are new to the Wolfenstein
world. With its system link capabilities Return to Castle Wolfenstein
offers great multi-play prospects. It is also XBox-Live enabled
for when the system gets up and running in Australia later this
year.
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