Battle
on a desktop
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Green
light: Tpr Andrew Holland, 1 Armd Regt, trains at the Battlefield
Training Centre in Darwin.
Photo by Pte Jodie Richter
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By
Capt Kate Noble
THE Army has moved into a new era of preparing forces for overseas
operations.
The new concept is known as the Land Command Battle Laboratory,
or Battle Lab, which has been used to support AMTG 1 and 2 and
the Secdets in Iraq.
The concept provides commanders and soldiers with a greater understanding
and ability to view the environment in which they operate before
they arrive.
Through a combination of computer simulation, detailed terrain
digitisation, modelling, wargaming and analysis, commanders can
maximise their planning and conduct of various operations or tasks,
ranging from a patrol through a town in Iraq to handling an IED
attack.
The Battle Labs five key tasks include training, mission
support, strategic advice, campaign and capability development.
Training and mission planning for Iraq have been the two focus
areas of Battle Lab just before and following the official launch
of the concept in June by former CDF Gen Peter Cosgrove.
These two tasks have been delivered through the Combat Training
Centre (CTC).
OC CTC Battle Lab Maj Stan Carnes said part of the training and
mission planning for Iraq involved commanders and soldiers playing
out various scenarios they might face in Iraq on about 50-networked
computers at a facility in Darwin.
These scenarios can be played out over several days and
could be linked to similar facilities in Brisbane and Townsville,
he said
Maj Carnes said an example scenario could be one in which two
insurgents with RPGs ambushed an ASLAV patrol returning to Camp
Smitty.
The actions of a soldier on one computer will affect the
rest of the patrol, a bit like playing a sophisticated computer
game up to company level, he said.
In this scenario, one of the learning outcomes for the cavalry
was the collateral effect of HE rounds used to engage insurgents
and the subsequent value of the ROE process.
During a recent training session in Darwin, Tpr Andrew Holland,
1 Armd Regt, said the Battle Lab program was a great training
system that gave realistic scenarios.
If you could get it on X-Box Id be on it every night,
he said.
Spr Col Radunz, 1CER, said the Battle Lab system was a good chance
to play out scenarios before training in the field.
But it gets a bit noisy with 50 to 60 grunts shouting in
one room, he said.
Maj Carnes emphasised that the collective simulation provided
by Battle Lab does not replace field training. Instead, the simulation
enhances field training and thereby plays a crucial role in preparing
soldiers for deployment.
Similar systems are used by the US and UK armies with the
opportunity in the near future for the Australian Army to link
with those to enhance preparation and conduct of future training
and operations, Maj Carnes said.