Lancers
take on TESS
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Real-time
friction: Tpr Chris Linich,12/16 Hunter River Lancers, with
his Minimi. Tpr Joe Seymour is in the background.
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NEW
England-based 12/16 Hunter River Lancers made the most of modern
technology when they used the Tactical Engagement Simulation System,
better known as TESS.
TESS, which is designed to simulate the effects of direct fire
and land mines on the battlefield, enabled C Squadron to conduct
dismounted training in defence to qualify soldiers in core competencies
in March.
Night and day live firing practices were conducted at Loomberah
Rifle Range during the initial phase, which included using night
fighting equipment.
In the second phase the squadron redeployed to Manilla where they
conducted patrolling and defensive routine against a free-play
enemy.
Exercise facilitator WO2 Michael Joliffe specifically designed
training objectives for crewman grade two in a realistic environment,
which would have been unachievable without TESS.
Using TESS with the combination of casualty cards improved the
realism of the training by inducing realtime friction and it improved
reality by removing ambiguity for umpires when opposing forces
interacted.
“TESS is unforgiving for those in the line of fire, [which] allows
the battle to unfold with members experiencing the consequences
of their actions,” WO2 Joliffe said.
“C Squadron had the training benefit of going through a complete
re-org with a real-life battlefield casualty evacuation, including
full combat support services procedures.”
Training exposure
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