Torquing
about the spine
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Crack
your back ... the 3-D spinal map at work. Image provided
by DSTO
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By
Dan Wheelahan
A new 3-D animated mathematical model of the human spine developed
by DSTO promises to be the most accurate predictor yet of injury
to the spine and associated neuro-muscular tissues.
Challenging
existing theories of biomechanics, the Human Biodynamics Engine
(HBE) model will radically improve the ability to anticipate the
point in time and specific location of potential injuries.
The
model was developed by DSTO scientist Dr Vlad Ivancevic to examine
the implications of head mounted loads, such as night vision goggles
on the performance and well being of soldiers.
The
model has been incorporated into its first application, a standalone
Windows package known as the Full Spine Simulator, which represents
all 25 movable joints of the spine with three rotations and three
limited translations at every joint.
Dr
Ivancevic said the spinal column is not columnar at all.
It
is a chain of 25 joints each with six degrees of freedom
and the injury is somewhere at one or more of these, he
said.
It
is not in the spine. With this model we can predict
where the injury will occur.
It
can be placed in a dynamic environment with various parameters
set to represent body size, strength and endurance.
External
factors can also be set, including initial posture, vibration
and cyclic motion.
Impacts
such as a car crash, ejection or hard landing can also be entered.
Load parameters, such as the mass and position of additional loads,
can then be added to the body model.